WARDANI, IRAWATI (2020) THE IMPLEMENTATION OF MINGLE GAMES IN TEACHING SPEAKING FOR LOCKDOWN SOCIETY IN PANDEMIC ERA. Diploma thesis, UNIVERSITAS HAMZANWADI.
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Abstract
The objectives of the research were to describe the implementation of using mingle games in improving the society lockdown speaking skill in Pandemic era. The problems formulated in this study were (1) Is Mingle game effective in teaching speaking? (2) How effective is Mingle game in teaching speaking? The design of this study was pre-experimental design. The samples of this study were ten people of society lockdown in pandemic era. The instrument of this research was oral test by interviewed The society speaking achievements were measured in terms of pronunciation, fluency, vocabulary , grammar and comprehesion. To collect the data, a pre-test and a post-test were given to them. To analyze the data, the present researcher applied SPSS 16 for Windows. After submitting the data to paired samples t-test, the present researcher found that there was a significant difference in the mean scores between the pre-test and post-test, which was t(df=9) 17.294 at p < 0.05 it means that the alternative hypothesis was accepted. Mingle game was significantly effective in teaching speaking for the society lockdown in Pandemic era. Keywords: speaking skill, mingle games
Item Type: | Thesis (Diploma) |
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Subjects: | Bahasa dan Sastra > English > Edicational Project and Innovations |
Divisions: | Fakultas Bahasa, Seni, dan Humaniora > Pendidikan Bahasa Inggris |
Depositing User: | A.Md.Kom. Ardian Rizka Zalkarnain |
Date Deposited: | 17 Jun 2021 06:00 |
Last Modified: | 17 Jun 2021 06:00 |
URI: | http://eprints.hamzanwadi.ac.id/id/eprint/4587 |
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