THE EFFECTIVENESS OF BIG DESCRIBER ONLINE GAMES IN VOCABULARY MASTERY

AULIA, HALIMATUL (2024) THE EFFECTIVENESS OF BIG DESCRIBER ONLINE GAMES IN VOCABULARY MASTERY. undergraduate thesis, UNIVERSITAS HAMZANWADI.

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Abstract

This study aims to find the effectiveness of using the online game “Big describer” in vocabulary acquisition and students' responses in learning vocabulary. This study used experimental method with one group pre-test and post-test design. The sample of this study was the eleventh grade of MTS NWDI Toya consisting of 20 students. The findings indicated that there was a significant difference between the students' pre-test and post-test. In addition, the mean score of the pre-test was 39.5 while in the post-test was 80.5. Based on the results, the Shapiro-Wilk values in the pre-test and post-test were higher than the importance value (p) => 0.05. The Shapiro-Wilk value in the pre-test exam was 0.088 while its importance value in the post-test exam was 0.210. Based on the calculation of the sample test calculation, the value obtained is 0.00. This is lower than 0.05. It can be concluded that the hypothesis was accessed meaning that the use of the online game “Big describer” is effective in students' vocabulary acquisition in the eigth grade of MTS NWDI Toya, and has a positive “response” from the students in learning vocabulary. Keywords: big Discriber Online Game, Vocabulary Mastery

Item Type: Thesis (undergraduate)
Subjects: Bahasa dan Sastra > English > Edicational Project and Innovations
Divisions: Fakultas Bahasa, Seni, dan Humaniora > Pendidikan Bahasa Inggris
Depositing User: Mrs Zurriyatun Thayyibah
Date Deposited: 16 Mar 2026 07:45
Last Modified: 16 Mar 2026 07:45
URI: http://eprints.hamzanwadi.ac.id/id/eprint/6115

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